Want to assassinate a known philosopher next turn? Go for it.
This is simply a huge game that has not only armies to manage but diplomacy, technology, taxes, religion, trade routes, and even individual scholars and agents that move along the game's well-built world map. The game takes place during the 18th century, which turns out to be the perfect backdrop for the action, representing a time when the world began to fully realize the riches and rewards of global colonization. As one part 4X turn-based strategy and one part real-time battle manager, Empire puts you in command one of ten nations as you fight, collude, and outbuild your enemies in hopes of constructing the world's largest empire. It's quickly engrossing, and ensures that you'll get so far into its Civilization meets Cossacks meets Pirates gameplay that you'll lose sleep playing just one more turn in the game's historical Grand Campaign. These issues and many more don't pop up in every battle, but in a game so tied to the positioning and formation of your units, the issues are absolutely heartbreaking when they surface.Īll this is heartbreaking because the rest of Empire: Total War is so amazing. The shipping version of the game has numerous AI glitches that will strike down more of your army than smallpox did during the historical reality. Artillery left without close supervision will shoot through your own buildings to attack moving enemies, minutemen will refuse to line up on the correct side of cover, and the poor pathfinding near forts and fences means that you will likely place your defending army outside their protective walls just to avoid the hassle. That it's one of the grandest and most ambitious strategy games to come along over the last decade or so only heightens that frustration. Trading swords for muskets, The Creative Assembly's newest strategy title Empire: Total War is saddled with some significant bugs that will likely frustrate both old and new players to the series. No empire is complete without some sweet boats.Let's just get this out of the way first.